Supporting Making-Centered Experiences in Distance-Learning Contexts

By Celia Castillo, Salina Yun and Ardice Hartry

During the disruption of the Covid-19 pandemic in 2020, challenges and opportunities arose within the making (hands-on, design-based STEAM learning experiences) movement as program developers and leaders pivoted to online, virtual experiences.


Year: 2021

Pages: 11

Topics:

  • Distance Learning
  • Making

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